![]() ![]() That they’ve come out with something that plays to their strengths so well is an impressive achievement, and if you have any love for horror games whatsoever, you owe it to yourself to play Layers of Fear. This stands in stark contrast to Bloober’s previous outings, which ranged from fundamentally flawed to…well, less fundamentally flawed. I have an extraordinarily low capacity for even a hint of gore, so if you’ve got the tolerance for it, you may have no problem with that.Īnd that brings me to a larger point: see that last paragraph? None of those things are game-breaking flaws, just subjective things that you may or may not agree with. I really, truly didn’t need to hear an excruciatingly long description of someone’s skin being carved off, or their blood being drained - though on this point, I should concede, your mileage may vary. Similarly - at least for me - the game occasionally relies on the ick factor a little too much. There are only so many times you can have a loud, dissonant noise accompanying something suddenly appearing in front of you out of nowhere before it stops being terrifying and starts becoming a little predictable (if that makes sense). I get that it’s an easy way to get a rise out of players, but the fact Layers of Fear goes to that well so frequently is definitely a case of diminishing returns. It’s a little over-reliant on jump scares, for starters. That said, there are some issues with the game. Between the creepy-as-hell voice acting and art that looks like the interior decorator bought Hieronymus Bosch paintings in bulk, it’s safe to say that you’ll spend the entirety of your time with the game in a constant state of unease. Where those other games wanted to deal with weighty social issues and complicated inner lives, Layers of Fear just aims to scare the pants off you with the story of a demented artist trapped in an ever-shifting maze of a house. I’m not saying it’s going to make anyone forget the likes of Firewatch, Gone Home, or Everybody’s Gone To The Rapture, but at the same time, I don’t think it’s aiming to do that. Tetris The Absolute The Grand Master 2 PLUS coming to PS4, Switch via Arcade Archives on June 1. They just needed to create a house, decorate it according to their uniquely terrifying visual style, and let the player walk his way through a relatively linear story.Īnd within those modest goals, they succeed wildly. The Ultimate Layers of Fear Experience The series’ crowning work casts an overarching. That means Bloober Team didn’t have to worry too much about messy things like combat, or multiplayer, or complex interactive environments. Layers of Fear is, essentially, a horror movie walking simulator. It shouldn’t come as too much of a surprise, then, that when they take that positive and turn it into an entire game, things turn out pretty well for them. That it also played like nightmare fuel was a giant negative, of course, but it’s still worth noting that even at their lowest point, they were able to do one thing right. Even when they created one of the most broken games ever made, they still managed to set it in a world filled with nightmare fuel grotesques. Better than most horror movies you pay to see at the movies.Whatever problems Bloober Team may have as a developer - and goodness knows they have more than their fair share - one thing that they’ve become undeniably good at is coming up with creepy, haunting visuals. The game has signs of “Silent Hills” written all over it and I cannot wait to see what the creators of this game do next.Ĩ/10 – An excellent horror experience. This game provides a unique experience with its psychological horror and exploration. Overall, the sense of immersion in Layers of Fear is amazing and the horror elements are spot-on. I only got stuck with two different areas of the game, but I felt satisfied after completing them and the game kept progressing in a good way. The puzzles in Layers of Fear are not very scary, but they will get your mind thinking. I also think it is a terrifying game for children, but maybe not as much for adults. There are many things I think the game could have added to make it scarier, but it was creepy. Layers of Fear does not overload you with the same exact element. As a whole, the game is scarier than most games that try to be horror. ![]() How scary is this game? There are definitely some great jump-scare moments and creepy parts in this game. Each new layer of horror is unique and different than the last. Every turn you make, step you take, or door you walk through will change your environment. The interactive gameplay along with the great sound effects makes the environments feel eerie. The first person aspect of the game was fantastic. Through the six steps, you will find yourself in for a crazy trip through insanity in order to piece together the tormented painter’s portrait. Eventually, you will find your painting and need to finish it. As a player you start off in your home and can interact with almost every little item. ![]()
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